markdown.go (view raw)
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// // Blackfriday Markdown Processor // Available at http://github.com/russross/blackfriday // // Copyright © 2011 Russ Ross <russ@russross.com>. // Distributed under the Simplified BSD License. // See README.md for details. // // // // Markdown parsing and processing // // // Blackfriday markdown processor. // // Translates plain text with simple formatting rules into HTML or LaTeX. package blackfriday import ( "bytes" "unicode/utf8" ) const VERSION = "1.1" // These are the supported markdown parsing extensions. // OR these values together to select multiple extensions. const ( EXTENSION_NO_INTRA_EMPHASIS = 1 << iota // ignore emphasis markers inside words EXTENSION_TABLES // render tables EXTENSION_FENCED_CODE // render fenced code blocks EXTENSION_AUTOLINK // detect embedded URLs that are not explicitly marked EXTENSION_STRIKETHROUGH // strikethrough text using ~~test~~ EXTENSION_LAX_HTML_BLOCKS // loosen up HTML block parsing rules EXTENSION_SPACE_HEADERS // be strict about prefix header rules EXTENSION_HARD_LINE_BREAK // translate newlines into line breaks EXTENSION_TAB_SIZE_EIGHT // expand tabs to eight spaces instead of four ) // These are the possible flag values for the link renderer. // Only a single one of these values will be used; they are not ORed together. // These are mostly of interest if you are writing a new output format. const ( LINK_TYPE_NOT_AUTOLINK = iota LINK_TYPE_NORMAL LINK_TYPE_EMAIL ) // These are the possible flag values for the ListItem renderer. // Multiple flag values may be ORed together. // These are mostly of interest if you are writing a new output format. const ( LIST_TYPE_ORDERED = 1 << iota LIST_ITEM_CONTAINS_BLOCK LIST_ITEM_BEGINNING_OF_LIST LIST_ITEM_END_OF_LIST ) // These are the possible flag values for the table cell renderer. // Only a single one of these values will be used; they are not ORed together. // These are mostly of interest if you are writing a new output format. const ( TABLE_ALIGNMENT_LEFT = 1 << iota TABLE_ALIGNMENT_RIGHT TABLE_ALIGNMENT_CENTER = (TABLE_ALIGNMENT_LEFT | TABLE_ALIGNMENT_RIGHT) ) // The size of a tab stop. const ( TAB_SIZE_DEFAULT = 4 TAB_SIZE_EIGHT = 8 ) // These are the tags that are recognized as HTML block tags. // Any of these can be included in markdown text without special escaping. var blockTags = map[string]bool{ "p": true, "dl": true, "h1": true, "h2": true, "h3": true, "h4": true, "h5": true, "h6": true, "ol": true, "ul": true, "del": true, "div": true, "ins": true, "pre": true, "form": true, "math": true, "table": true, "iframe": true, "script": true, "fieldset": true, "noscript": true, "blockquote": true, // HTML5 "video": true, "aside": true, "canvas": true, "figure": true, "footer": true, "header": true, "hgroup": true, "output": true, "article": true, "section": true, "progress": true, "figcaption": true, } // Renderer is the rendering interface. // This is mostly of interest if you are implementing a new rendering format. // // When a byte slice is provided, it contains the (rendered) contents of the // element. // // When a callback is provided instead, it will write the contents of the // respective element directly to the output buffer and return true on success. // If the callback returns false, the rendering function should reset the // output buffer as though it had never been called. // // Currently Html and Latex implementations are provided type Renderer interface { // block-level callbacks BlockCode(out *bytes.Buffer, text []byte, lang string) BlockQuote(out *bytes.Buffer, text []byte) BlockHtml(out *bytes.Buffer, text []byte) Header(out *bytes.Buffer, text func() bool, level int) HRule(out *bytes.Buffer) List(out *bytes.Buffer, text func() bool, flags int) ListItem(out *bytes.Buffer, text []byte, flags int) Paragraph(out *bytes.Buffer, text func() bool) Table(out *bytes.Buffer, header []byte, body []byte, columnData []int) TableRow(out *bytes.Buffer, text []byte) TableCell(out *bytes.Buffer, text []byte, flags int) // Span-level callbacks AutoLink(out *bytes.Buffer, link []byte, kind int) CodeSpan(out *bytes.Buffer, text []byte) DoubleEmphasis(out *bytes.Buffer, text []byte) Emphasis(out *bytes.Buffer, text []byte) Image(out *bytes.Buffer, link []byte, title []byte, alt []byte) LineBreak(out *bytes.Buffer) Link(out *bytes.Buffer, link []byte, title []byte, content []byte) RawHtmlTag(out *bytes.Buffer, tag []byte) TripleEmphasis(out *bytes.Buffer, text []byte) StrikeThrough(out *bytes.Buffer, text []byte) // Low-level callbacks Entity(out *bytes.Buffer, entity []byte) NormalText(out *bytes.Buffer, text []byte) // Header and footer DocumentHeader(out *bytes.Buffer) DocumentFooter(out *bytes.Buffer) } // Callback functions for inline parsing. One such function is defined // for each character that triggers a response when parsing inline data. type inlineParser func(p *parser, out *bytes.Buffer, data []byte, offset int) int // Parser holds runtime state used by the parser. // This is constructed by the Markdown function. type parser struct { r Renderer refs map[string]*reference inlineCallback [256]inlineParser flags int nesting int maxNesting int insideLink bool } // // // Public interface // // // MarkdownBasic is a convenience function for simple rendering. // It processes markdown input with no extensions enabled. func MarkdownBasic(input []byte) []byte { // set up the HTML renderer htmlFlags := HTML_USE_XHTML renderer := HtmlRenderer(htmlFlags, "", "") // set up the parser extensions := 0 return Markdown(input, renderer, extensions) } // Call Markdown with most useful extensions enabled // MarkdownCommon is a convenience function for simple rendering. // It processes markdown input with common extensions enabled, including: // // * Smartypants processing with smart fractions and LaTeX dashes // // * Intra-word emphasis supression // // * Tables // // * Fenced code blocks // // * Autolinking // // * Strikethrough support // // * Strict header parsing func MarkdownCommon(input []byte) []byte { // set up the HTML renderer htmlFlags := 0 htmlFlags |= HTML_USE_XHTML htmlFlags |= HTML_USE_SMARTYPANTS htmlFlags |= HTML_SMARTYPANTS_FRACTIONS htmlFlags |= HTML_SMARTYPANTS_LATEX_DASHES renderer := HtmlRenderer(htmlFlags, "", "") // set up the parser extensions := 0 extensions |= EXTENSION_NO_INTRA_EMPHASIS extensions |= EXTENSION_TABLES extensions |= EXTENSION_FENCED_CODE extensions |= EXTENSION_AUTOLINK extensions |= EXTENSION_STRIKETHROUGH extensions |= EXTENSION_SPACE_HEADERS return Markdown(input, renderer, extensions) } // Markdown is the main rendering function. // It parses and renders a block of markdown-encoded text. // The supplied Renderer is used to format the output, and extensions dictates // which non-standard extensions are enabled. // // To use the supplied Html or LaTeX renderers, see HtmlRenderer and // LatexRenderer, respectively. func Markdown(input []byte, renderer Renderer, extensions int) []byte { // no point in parsing if we can't render if renderer == nil { return nil } // fill in the render structure p := new(parser) p.r = renderer p.flags = extensions p.refs = make(map[string]*reference) p.maxNesting = 16 p.insideLink = false // register inline parsers p.inlineCallback['*'] = emphasis p.inlineCallback['_'] = emphasis if extensions&EXTENSION_STRIKETHROUGH != 0 { p.inlineCallback['~'] = emphasis } p.inlineCallback['`'] = codeSpan p.inlineCallback['\n'] = lineBreak p.inlineCallback['['] = link p.inlineCallback['<'] = leftAngle p.inlineCallback['\\'] = escape p.inlineCallback['&'] = entity if extensions&EXTENSION_AUTOLINK != 0 { p.inlineCallback[':'] = autoLink } first := firstPass(p, input) second := secondPass(p, first) return second } // first pass: // - extract references // - expand tabs // - normalize newlines // - copy everything else func firstPass(p *parser, input []byte) []byte { var out bytes.Buffer tabSize := TAB_SIZE_DEFAULT if p.flags&EXTENSION_TAB_SIZE_EIGHT != 0 { tabSize = TAB_SIZE_EIGHT } beg, end := 0, 0 for beg < len(input) { // iterate over lines if end = isReference(p, input[beg:]); end > 0 { beg += end } else { // skip to the next line end = beg for end < len(input) && input[end] != '\n' && input[end] != '\r' { end++ } // add the line body if present if end > beg { expandTabs(&out, input[beg:end], tabSize) } out.WriteByte('\n') if end < len(input) && input[end] == '\r' { end++ } if end < len(input) && input[end] == '\n' { end++ } beg = end } } // empty input? if out.Len() == 0 { out.WriteByte('\n') } return out.Bytes() } // second pass: actual rendering func secondPass(p *parser, input []byte) []byte { var output bytes.Buffer p.r.DocumentHeader(&output) p.block(&output, input) p.r.DocumentFooter(&output) if p.nesting != 0 { panic("Nesting level did not end at zero") } return output.Bytes() } // // Link references // // This section implements support for references that (usually) appear // as footnotes in a document, and can be referenced anywhere in the document. // The basic format is: // // [1]: http://www.google.com/ "Google" // [2]: http://www.github.com/ "Github" // // Anywhere in the document, the reference can be linked by referring to its // label, i.e., 1 and 2 in this example, as in: // // This library is hosted on [Github][2], a git hosting site. // References are parsed and stored in this struct. type reference struct { link []byte title []byte } // Check whether or not data starts with a reference link. // If so, it is parsed and stored in the list of references // (in the render struct). // Returns the number of bytes to skip to move past it, // or zero if the first line is not a reference. func isReference(p *parser, data []byte) int { // up to 3 optional leading spaces if len(data) < 4 { return 0 } i := 0 for i < 3 && data[i] == ' ' { i++ } // id part: anything but a newline between brackets if data[i] != '[' { return 0 } i++ idOffset := i for i < len(data) && data[i] != '\n' && data[i] != '\r' && data[i] != ']' { i++ } if i >= len(data) || data[i] != ']' { return 0 } idEnd := i // spacer: colon (space | tab)* newline? (space | tab)* i++ if i >= len(data) || data[i] != ':' { return 0 } i++ for i < len(data) && (data[i] == ' ' || data[i] == '\t') { i++ } if i < len(data) && (data[i] == '\n' || data[i] == '\r') { i++ if i < len(data) && data[i] == '\n' && data[i-1] == '\r' { i++ } } for i < len(data) && (data[i] == ' ' || data[i] == '\t') { i++ } if i >= len(data) { return 0 } // link: whitespace-free sequence, optionally between angle brackets if data[i] == '<' { i++ } linkOffset := i for i < len(data) && data[i] != ' ' && data[i] != '\t' && data[i] != '\n' && data[i] != '\r' { i++ } linkEnd := i if data[linkOffset] == '<' && data[linkEnd-1] == '>' { linkOffset++ linkEnd-- } // optional spacer: (space | tab)* (newline | '\'' | '"' | '(' ) for i < len(data) && (data[i] == ' ' || data[i] == '\t') { i++ } if i < len(data) && data[i] != '\n' && data[i] != '\r' && data[i] != '\'' && data[i] != '"' && data[i] != '(' { return 0 } // compute end-of-line lineEnd := 0 if i >= len(data) || data[i] == '\r' || data[i] == '\n' { lineEnd = i } if i+1 < len(data) && data[i] == '\r' && data[i+1] == '\n' { lineEnd++ } // optional (space|tab)* spacer after a newline if lineEnd > 0 { i = lineEnd + 1 for i < len(data) && (data[i] == ' ' || data[i] == '\t') { i++ } } // optional title: any non-newline sequence enclosed in '"() alone on its line titleOffset, titleEnd := 0, 0 if i+1 < len(data) && (data[i] == '\'' || data[i] == '"' || data[i] == '(') { i++ titleOffset = i // look for EOL for i < len(data) && data[i] != '\n' && data[i] != '\r' { i++ } if i+1 < len(data) && data[i] == '\n' && data[i+1] == '\r' { titleEnd = i + 1 } else { titleEnd = i } // step back i-- for i > titleOffset && (data[i] == ' ' || data[i] == '\t') { i-- } if i > titleOffset && (data[i] == '\'' || data[i] == '"' || data[i] == ')') { lineEnd = titleEnd titleEnd = i } } if lineEnd == 0 { // garbage after the link return 0 } // a valid ref has been found // id matches are case-insensitive id := string(bytes.ToLower(data[idOffset:idEnd])) p.refs[id] = &reference{ link: data[linkOffset:linkEnd], title: data[titleOffset:titleEnd], } return lineEnd } // // // Miscellaneous helper functions // // // Test if a character is a punctuation symbol. // Taken from a private function in regexp in the stdlib. func ispunct(c byte) bool { for _, r := range []byte("!\"#$%&'()*+,-./:;<=>?@[\\]^_`{|}~") { if c == r { return true } } return false } // Test if a character is a whitespace character. func isspace(c byte) bool { return c == ' ' || c == '\t' || c == '\n' || c == '\r' || c == '\f' || c == '\v' } // Test if a character is a letter or a digit. // TODO: check when this is looking for ASCII alnum and when it should use unicode func isalnum(c byte) bool { return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') } // Replace tab characters with spaces, aligning to the next TAB_SIZE column. // always ends output with a newline func expandTabs(out *bytes.Buffer, line []byte, tabSize int) { // first, check for common cases: no tabs, or only tabs at beginning of line i, prefix := 0, 0 slowcase := false for i = 0; i < len(line); i++ { if line[i] == '\t' { if prefix == i { prefix++ } else { slowcase = true break } } } // no need to decode runes if all tabs are at the beginning of the line if !slowcase { for i = 0; i < prefix*tabSize; i++ { out.WriteByte(' ') } out.Write(line[prefix:]) return } // the slow case: we need to count runes to figure out how // many spaces to insert for each tab column := 0 i = 0 for i < len(line) { start := i for i < len(line) && line[i] != '\t' { _, size := utf8.DecodeRune(line[i:]) i += size column++ } if i > start { out.Write(line[start:i]) } if i >= len(line) { break } for { out.WriteByte(' ') column++ if column%tabSize == 0 { break } } i++ } } |