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   06 June, 2019

Return Oriented Programming on ARM (32-bit)

Making stack-based exploitation great again!

   Before we start anything, you're expected to know the basics of ARM
   assembly to follow along. I highly recommend [1]Azeria's series on
   [2]ARM Assembly Basics. Once you're comfortable with it, proceed with
   the next bit -- environment setup.

Setup

   Since we're working with the ARM architecture, there are two options to
   go forth with:
    1. Emulate -- head over to [3]qemu.org/download and install QEMU. And
       then download and extract the ARMv6 Debian Stretch image from one
       of the links [4]here. The scripts found inside should be
       self-explanatory.
    2. Use actual ARM hardware, like an RPi.

   For debugging and disassembling, we'll be using plain old gdb, but you
   may use radare2, IDA or anything else, really. All of which can be
   trivially installed.

   And for the sake of simplicity, disable ASLR:
$ echo 0 > /proc/sys/kernel/randomize_va_space

   Finally, the binary we'll be using in this exercise is [5]Billy Ellis'
   [6]roplevel2.

   Compile it:
$ gcc roplevel2.c -o rop2

   With that out of the way, here's a quick run down of what ROP actually
   is.

A primer on ROP

   ROP or Return Oriented Programming is a modern exploitation technique
   that's used to bypass protections like the NX bit (no-execute bit) and
   code sigining. In essence, no code in the binary is actually modified
   and the entire exploit is crafted out of pre-existing artifacts within
   the binary, known as gadgets.

   A gadget is essentially a small sequence of code (instructions), ending
   with a ret, or a return instruction. In our case, since we're dealing
   with ARM code, there is no ret instruction but rather a pop {pc} or a
   bx lr. These gadgets are chained together by jumping (returning) from
   one onto the other to form what's called as a ropchain. At the end of a
   ropchain, there's generally a call to system(), to acheive code
   execution.

   In practice, the process of executing a ropchain is something like
   this:
     * confirm the existence of a stack-based buffer overflow
     * identify the offset at which the instruction pointer gets
       overwritten
     * locate the addresses of the gadgets you wish to use
     * craft your input keeping in mind the stack's layout, and chain the
       addresses of your gadgets

   [7]LiveOverflow has a [8]beautiful video where he explains ROP using
   "weird machines". Check it out, it might be just what you needed for
   that "aha!" moment :)

   Still don't get it? Don't fret, we'll look at actual exploit code in a
   bit and hopefully that should put things into perspective.

Exploring our binary

   Start by running it, and entering any arbitrary string. On entering a
   fairly large string, say, "A" × 20, we see a segmentation fault occur.

   string and segfault

   Now, open it up in gdb and look at the functions inside it.

   gdb functions

   There are three functions that are of importance here, main, winner and
   gadget. Disassembling the main function:

   gdb main disassembly

   We see a buffer of 16 bytes being created (sub sp, sp, #16), and some
   calls to puts()/printf() and scanf(). Looks like winner and gadget are
   never actually called.

   Disassembling the gadget function:

   gdb gadget disassembly

   This is fairly simple, the stack is being initialized by pushing {r11},
   which is also the frame pointer (fp). What's interesting is the pop
   {r0, pc} instruction in the middle. This is a gadget.

   We can use this to control what goes into r0 and pc. Unlike in x86
   where arguments to functions are passed on the stack, in ARM the
   registers r0 to r3 are used for this. So this gadget effectively allows
   us to pass arguments to functions using r0, and subsequently jumping to
   them by passing its address in pc. Neat.

   Moving on to the disassembly of the winner function:

   gdb winner disassembly

   Here, we see a calls to puts(), system() and finally, exit(). So our
   end goal here is to, quite obviously, execute code via the system()
   function.

   Now that we have an overview of what's in the binary, let's formulate a
   method of exploitation by messing around with inputs.

Messing around with inputs :^)

   Back to gdb, hit r to run and pass in a patterned input, like in the
   screenshot.

   gdb info reg post segfault

   We hit a segfault because of invalid memory at address 0x46464646.
   Notice the pc has been overwritten with our input. So we smashed the
   stack alright, but more importantly, it's at the letter `F'.

   Since we know the offset at which the pc gets overwritten, we can now
   control program execution flow. Let's try jumping to the winner
   function.

   Disassemble winner again using disas winner and note down the offset of
   the second instruction -- add r11, sp, #4. For this, we'll use Python
   to print our input string replacing FFFF with the address of winner.
   Note the endianness.
$ python -c 'print("AAAABBBBCCCCDDDDEEEE\x28\x05\x01\x00")' | ./rop2

   jump to winner

   The reason we don't jump to the first instruction is because we want to
   control the stack ourselves. If we allow push {rll, lr} (first
   instruction) to occur, the program will pop those out after winner is
   done executing and we will no longer control where it jumps to.

   So that didn't do much, just prints out a string "Nothing much
   here...". But it does however, contain system(). Which somehow needs to
   be populated with an argument to do what we want (run a command,
   execute a shell, etc.).

   To do that, we'll follow a multi-step process:
    1. Jump to the address of gadget, again the 2nd instruction. This will
       pop r0 and pc.
    2. Push our command to be executed, say "/bin/sh" onto the stack. This
       will go into r0.
    3. Then, push the address of system(). And this will go into pc.

   The pseudo-code is something like this:
string = AAAABBBBCCCCDDDDEEEE
gadget = # addr of gadget
binsh  = # addr of /bin/sh
system = # addr of system()

print(string + gadget + binsh + system)

   Clean and mean.

The exploit

   To write the exploit, we'll use Python and the absolute godsend of a
   library -- struct. It allows us to pack the bytes of addresses to the
   endianness of our choice. It probably does a lot more, but who cares.

   Let's start by fetching the address of /bin/sh. In gdb, set a
   breakpoint at main, hit r to run, and search the entire address space
   for the string "/bin/sh":
(gdb) find &system, +9999999, "/bin/sh"

   gdb finding /bin/sh

   One hit at 0xb6f85588. The addresses of gadget and system() can be
   found from the disassmblies from earlier. Here's the final exploit
   code:
import struct

binsh = struct.pack("I", 0xb6f85588)
string = "AAAABBBBCCCCDDDDEEEE"
gadget = struct.pack("I", 0x00010550)
system = struct.pack("I", 0x00010538)

print(string + gadget + binsh + system)


   Honestly, not too far off from our pseudo-code :)

   Let's see it in action:

   the shell!

   Notice that it doesn't work the first time, and this is because /bin/sh
   terminates when the pipe closes, since there's no input coming in from
   STDIN. To get around this, we use cat(1) which allows us to relay input
   through it to the shell. Nifty trick.

Conclusion

   This was a fairly basic challenge, with everything laid out
   conveniently. Actual ropchaining is a little more involved, with a lot
   more gadgets to be chained to acheive code execution.

   Hopefully, I'll get around to writing about heap exploitation on ARM
   too. That's all for now.

References

   1. https://twitter.com/fox0x01
   2. https://azeria-labs.com/writing-arm-assembly-part-1/
   3. https://www.qemu.org/download/
   4. https://blahcat.github.io/qemu/
   5. https://twitter.com/bellis1000
   6. https://icyphox.sh/static/files/roplevel2.c
   7. https://twitter.com/LiveOverflow
   8. https://www.youtube.com/watch?v=zaQVNM3or7k&list=PLhixgUqwRTjxglIswKp9mpkfPNfHkzyeN&index=46&t=0s