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nix/wyndle: remove stale patches
Anirudh Oppiliappan x@icyphox.sh
Mon, 12 Aug 2024 11:08:53 +0300
commit

1587c708f8ff542935926444fb4f7ced2e87d175

parent

f10f8118e8c11667a089ed8374788fe4ef5b3cb1

2 files changed, 0 insertions(+), 98 deletions(-)

jump to
M hosts/wyndle/configuration.nixhosts/wyndle/configuration.nix

@@ -44,15 +44,6 @@ "steam"

"steam-original" "steam-runtime" ]; - st = { - conf = builtins.readFile ../../programs/st/config.h; - extraLibs = with pkgs; [ harfbuzz ]; - patches = [ - ../../patches/st/xres.diff - ../../patches/st/bright.diff - ../../patches/st/ligatures.diff - ]; - }; chromium = { commandLineArgs = "--ozone-platform=wayland"; };
D patches/acme.patch

@@ -1,89 +0,0 @@

-diff --git a/src/cmd/acme/scrl.c b/src/cmd/acme/scrl.c -index 6504699d..3aaeebef 100644 ---- a/src/cmd/acme/scrl.c -+++ b/src/cmd/acme/scrl.c -@@ -71,11 +71,11 @@ textscrdraw(Text *t) - if(!eqrect(r2, t->lastsr)){ - t->lastsr = r2; - draw(b, r1, t->fr.cols[BORD], nil, ZP); -- draw(b, r2, t->fr.cols[BACK], nil, ZP); -+ r2.max.x = r2.max.x+1; -+ draw(b, r2, t->fr.cols[TEXT], nil, ZP); - r2.min.x = r2.max.x-1; - draw(b, r2, t->fr.cols[BORD], nil, ZP); - draw(t->fr.b, r, b, nil, Pt(0, r1.min.y)); --/*flushimage(display, 1); // BUG? */ - } - } - -diff --git a/src/cmd/acme/acme.c b/src/cmd/acme/acme.c -index 0e6bc0fd..c0a9e8ee 100644 ---- a/src/cmd/acme/acme.c -+++ b/src/cmd/acme/acme.c -@@ -1039,22 +1039,22 @@ iconinit(void) - Image *tmp; - - if(tagcols[BACK] == nil) { -- /* Blue */ -- tagcols[BACK] = allocimagemix(display, DPalebluegreen, DWhite); -- tagcols[HIGH] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DPalegreygreen); -- tagcols[BORD] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DPurpleblue); -+ /* Tags */ -+ tagcols[BACK] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, 0xCCCCCCFF); -+ tagcols[HIGH] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, 0x509C93FF); -+ tagcols[BORD] = display->black; - tagcols[TEXT] = display->black; -- tagcols[HTEXT] = display->black; -+ tagcols[HTEXT] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, 0xF4F4F4FF); - -- /* Yellow */ -- textcols[BACK] = allocimagemix(display, DPaleyellow, DWhite); -- textcols[HIGH] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DDarkyellow); -- textcols[BORD] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DYellowgreen); -+ /* Body */ -+ textcols[BACK] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, 0xF4F4F4FF); -+ textcols[HIGH] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, 0xCCCCCCFF); -+ textcols[BORD] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, 0x676767FF); - textcols[TEXT] = display->black; - textcols[HTEXT] = display->black; - } - -- r = Rect(0, 0, Scrollwid, font->height+1); -+ r = Rect(0, 0, Scrollwid+ButtonBorder, font->height+1); - if(button && eqrect(r, button->r)) - return; - -@@ -1066,24 +1066,27 @@ iconinit(void) - - button = allocimage(display, r, screen->chan, 0, DNofill); - draw(button, r, tagcols[BACK], nil, r.min); -- border(button, r, ButtonBorder, tagcols[BORD], ZP); -+ r.max.x -= ButtonBorder; -+ border(button, r, ButtonBorder, allocimage(display, Rect(0,0,1,1), screen->chan, 1, 0x676767FF), ZP); - - r = button->r; -- modbutton = allocimage(display, r, screen->chan, 0, DNofill); -+ modbutton = allocimage(display, r, screen ->chan, 0, DNofill); - draw(modbutton, r, tagcols[BACK], nil, r.min); -+ r.max.x -= ButtonBorder; - border(modbutton, r, ButtonBorder, tagcols[BORD], ZP); - r = insetrect(r, ButtonBorder); -- tmp = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DMedblue); -+ tmp = allocimage(display, Rect(0,0,1,1), screen->chan, 1, 0x676767FF); - draw(modbutton, r, tmp, nil, ZP); - freeimage(tmp); - - r = button->r; -- colbutton = allocimage(display, r, screen->chan, 0, DPurpleblue); -+ colbutton = allocimage(display, r, screen->chan, 0, 0x509C93FF); - -- but2col = allocimage(display, r, screen->chan, 1, 0xAA0000FF); -- but3col = allocimage(display, r, screen->chan, 1, 0x006600FF); -+ but2col = allocimage(display, r, screen->chan, 1, 0xB870CEFF); -+ but3col = allocimage(display, r, screen->chan, 1, 0x7C9F4BFF); - } - -+ - /* - * /dev/snarf updates when the file is closed, so we must open our own - * fd here rather than use snarffd